NIGHTMARE CREATURES PC DEMO 1.0 GAME CONTROLS 2.0 PLAYING THE DEMO 2.1 Health Meter 2.2 Inventory 2.3 Game Play 2.4 Fighting 3.0 IGNATIUS 4.0 NADIA 5.0 HARDWARE ACCELERATION 1.0 GAME CONTROLS The following are the default controls: forward Up arrow backward Down arrow rotate left Left arrow rotate right Right arrow turn around LeftShift+ALT+DownArrow use an object Enter next object NumPad1 previous object NumPad2 jump NumPad0 strike Ctrl block LeftShift kick Space dodge left Alt+LeftArrow dodge right Alt+RightArrow side step left Alt+LeftShift+LeftArrow side step right Alt+LeftShift+RightArrow slow walk LeftShift+UpArrow Quit Alt+X / Alt+F4 Pause (in game) ESC To select menu items use the up and down arrow keys to highlight the option you want to select and press enter to accept. 2.0 PLAYING THE DEMO 2.1 Health Meter The character health is indicated by the horizontal bar at the bottom of the screen. When the red bar disappears the character will die. 2.2 Inventory The character currently selected inventory item is shown in the lower right corner of the screen. Press the 1 and 2 buttons on the keypad to scroll through the inventory. Press the enter on the keypad to use the currently selected inventory item. 2.3 Game Play Use the keys described previously in GAME CONTROLS to maneuver your hero through the level, slaying the creatures that get in your way. As you explore the cemetary, you will find many different things to push, pull, or open. Striking or kicking while near them will cause your character to push, pull or open them, often revealing a power-up. Press the strike key (Ctrl) when standing directly in front of a power-up to pick it up. 2.4 Fighting When a character attacks there can be three results: hit, block, or miss. A hit will happen when you perform an attack at the appropriate range and direction from a creature and that creature is not blocking. The character attack animation is shown followed by an orange flash. In addition the creature will react appropriately; flying back, bleeding, or even losing a body part. A block will happen when a character attacks in range but the foe is blocking when the attack is performed. The character attack animation is played followed by a blue flash and the defender will not take damage. A miss will happen when a character is not facing a foe or is too far away. In these situations the character attack animation will be shown but nothing will happen; the monster will not react and there will be no flash. Each attack does a certain amount of damage to enemy creatures. The amount of damage is determined by the particular attack performed, the type of weapon being used, and possibly any damage-enhancing power-ups that are in effect. Nadia and Ignatius have many special combo moves that can do extreme damage, sever limbs, or even strike through a block. Experiment with different button sequences and combinations to discover new moves. 3.0 Ignatius Father Ignatius Blackward is a man of God who travels the world combating Evil. He is an expert on foreign languages, cabalistic writings, occult rituals, and shamanism. Ignatius has mastered the lost art of staff fighting which he has reluctantly used in several difficult situations. Try the following combos when playing Ignatius: kick,strike,strike Hammer Curl kick,kick,kick,strike Windmill Slam strike,kick,strike Scottish Backhand kick,strike,jump Hammerhead Crush forward + strike Roundhouse Volley jump, kick Flying Elbow Smash 4.0 Nadia Nadia F. is a student of the world. She has travelled to many lands with her father, a prominent doctor. She is a biologist by training and has become an expert in the brand new field of immunology, and knows much about microbes, viruses and their invisible world. She is also a fencer and gymnast and can fight her way out of a tight spot. Try the following combos when playing Nadia: strike,strike,jump,kick Side Flip Kick strike,kick,kick,kick Feet of Fury kick,kick,kick,strike Cyclone Volley strike,strike,strike,kick,forward+kick Back Flip Kick Combo kick,strike,forward+strike+kick Bloody Ballerina jump, strike Flying Cross 5.0 HARDWARE ACCELERATION Nightmare Creatures supports 3D hardware acceleration. The demo will automatically detect any supported 3D acceration hardware and will configure itself appropriately. Detection and configuration will proceed as follows: 1- The demo looks for a videologic PVR card and will run in PVR native mode if found. 2- if no PVR card is found, the program looks for Direct3D hardware and will run in D3D mode if found. 3- if no D3D hardware is found, the program will run in unaccelerated mode. You can force the mode using a parameter Create a shortcut from nc.exe and add the parameters: -PC : no hardware acceleration.